5 Nights on Wean 4

I led the production of this game during Fall 2025. I was inspired by The Backrooms and by CMU’s varied and unpredictable layout, with so many hidden shortcuts, areas, and varied aesthetics that I felt lended itself well to a game. Despite the name, I have never played and am unfamiliar with 5 Nights at Freddy’s; I just thought “5 Nights on Wean 4” sounded funny. I spent many hours scanning various areas of CMU, particularly those connected to Wean 4, using Polycam. ...

December 2025 · 2 min

GCS Creation Showdown

I led this game in GCS in Fall 2024. I was inspired by GCS’s long history featuring so many interested and loved characters, as well as my fondness and reverence for Super Smash Bros., which many regard as the “Hall of Fame” of video game characters. I forked an existing Godot Super Smash Bros. clone. Play on itch.io

December 2024 · 1 min

Mad Rabbits: Epic Vegetable Quest

I led this game in GCS during Fall 2022. I was inspired by Angry Bunnies: Colossal Carrot Crusade (hence the name). I initially had a very intensive semester lined up, but after dropping 15-213: Intro to Computer Systems, I suddenly had a ton of time to sink into the development of this game. I learned so much about game development while tinkering with this project. The scope became very large, but I felt that I managed it well with a clear roadmap. For fun, I took screenshots of each level and the text I wrote for each level/cutscene, and I created a book out of it. ...

December 2022 · 1 min

Supreme Hen Donkey

This is the first “real” video game I have ever made. I led the development of this game in Spring of 2022 as part of GCS, despite having never even created a game in a proper game engine before. When I pitched the game to the club, I had no strong vision of what the game could be, besides a simpler and faster-paced version of Ultimate Chicken Horse. However, once I came up with the idea that I could incorporate live-aciton elements, everything thematically fell into place. ...

February 2022 – July 2022 · 2 min