I developed this online multiplayer slide puzzle video game for my AP Research class to test how various types of leaderboards affect student performance in a novel cognitive task, To do so, I used code from an existing slide puzzle game, and used the Google Sheets API to save scores.
While I no longer have the code for the project, I vividly recall the game crashing for many people. This may have had to do with the read/write quotas, but I’m not totally sure. I definitely didn’t know about error handling in high school, so this theory is plausible.